spawnVehicle 175
Spawn a vehicle. Vehicle Ids can be acquired in the Script Settings menu -> Id tables section
Return value
| Return Type | Description |
|---|---|
| Vehicle | Reference to the vehicle |
Parameters
| Parameter | Type | Description |
|---|---|---|
| 1 | string | Id of the vehicle to spawn |
| 2 | vec3 | Location where to spawn the vehicle |
| 3 | vec3 | Euler rotation of the vehicle |
Examples
Example 113
-- Spawn a basic vehicle
local vehicle1 = spawnVehicle("JeepWillys", vec3(0, 1.5, 0), vec3(0, 90, 0))
if vehicle1 then
print("Basic vehicle spawned!", 3)
endSpawn a vehicle and force all soldier to target it with a global callback
-- spawn a vehicle
local vehicle = spawnVehicle("Flak38 AA", vec3(0,2,0), vect3(0,0,0))
-- Define a callback that forces soldier to immediatly target the vehicle on spawn
function OnSoldierSpawned(newUnit)
newUnit.forceTarget(vehicle)
end
-- Register the global callback in Lua
er2.setCallback("soldier_spawned", OnSoldierSpawned)