spawnSquad_script 39
Spawn an AI squad and assign a script to each AI. Faction Ids and Squad Ids can be acquired in the Script Settings menu -> Id tables section. Can spawn custom squads made with Squad Editor
Return value
Return Type | Description |
---|---|
Squad | Reference to the spawned squad |
Parameters
Parameter | Type | Description |
---|---|---|
1 | vec3 | Position where to spawn the squad |
2 | float | Radius where soldiers will be spawn within |
3 | string | Faction to assign the squad to |
4 | string | Id of the squad to spawn. |
5 | string | File name of the AI script to assign |
Examples
Example 160
-- spawn squad and assign to each AI a script "example.lua", located inside <mission>/scripts/ai/
local squad = spawnSquad_script(vec3(0,1.5,0), 50, "Canada_allies", "can_infantry", "example.lua")